
The game is also adapted for playing on touch-screen devices: slide your finger to move around, and press anywhere with another finger and hold to accelerate. While you are accelerated your length decreases gradually, and so does your score. The controls are the following: move your mouse to change the movement direction and hold the left mouse button or Space key to gain a speed boost.
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It runs directly in your browser, so you don't need to download anything - just enter your nickname and play! In this game you control a slithering snake, or worm, or whatever you call it your goal is to collect as much energy as possible and don't let others stop you! Avoid collisions, be smart with your strategy, team with other players, and make your way to the top of the global leaderboard! Welcome to gulper.io, a modern mix of the classic snake and Tron lightcycles games, but against real players this time. If not, follow the instructions below, which slightly differ for various browsers. In case you are able to play right away, you don't need to do anything - it is already enabled.
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Q: What is WebGL and how to enable it? A: WebGL is a cross-platform rendering API, that brings hardware-accelerated graphics to the web without a need for plug-ins.

Note, that mobile devices are usually less powerful, so the framerate may drop in certain cases. According to statistical data, this requirement is currently met on more then 97% of devices, and the number keeps growing, so this should not be the case.Īlso, it is strongly recommended to use the latest available browser version, as long as newer versions tend to provide better performance and stability. A browser that supports WebGL 1.0 and Websocket APIs, which must be enabled.You can check if your card is not blacklisted. Here is the list of the hardware/software requirements:

Q: What are the system requirements? A: The game was created with intent to run smoothly on low-end devices, so any relatively modern system should suffice. To reduce those unpleasant effects, use wired connection instead of wireless if possible.

Q: How to get rid of lag and stuttering? A: There are a few things, that may occasionally help to reduce the lag: The number of players who joined the room initially determines the size of the created room. If at least 8 people attempt to join the same room during a 30 seconds interval, the room should be successfully created. Q: How to create/join a private room? A: You need to find a few other players in the same region, who should enter the same private room name after the symbol in the Nickname field (for example, and then press the Play button. To make it easier for us to resolve the issue, please report the details, particularly, your browser version, type of the device you use, how often the problem occurs and anything else that you think is useful for us to know. You can either send an email to or contact us via Twitter. Q: How to report a bug? A: If you experience a problem, please let us know about it.
